Showing posts with label wiiware. Show all posts
Showing posts with label wiiware. Show all posts

Wednesday, March 18, 2009

Bit.Trip Beat


Wellll fuck. There goes my idea. Aksys developed a game that Gaijin published and it's pretty much EXACTLY WHAT I WOULD HAVE MADE IF I EVER MADE VIDEO GAMES. But I guess since I don't make video games, it's best that Aksys made Bit.Trip Beat.

Here's the gist, which is very simple. 8 bit music + rhythm game + Pong = Bit.Trip Beat. Little blocks float from right to left and you bounce them off your little rectangle (controlled by rotating the Wii remote) in time with the beat. Super simple, super genius, super fucking awesome.

The game looks & sounds amazing. The music is ace and the visuals are a total eye fuck which helps make the game a bit (heh) more challenging. The crazy meteors and comets flying through the background make the beat blocks more difficult to see and add to the general sense of spaciness.

The game is available only on the Wii as a download from WiiWare. It's 6 bucks and if you have a Wii, you suck if you don't buy this. And if you don't have a Wii? Well, now you have every reason in the world to buy one. Check out the videos below of me playing through the first level and as far as I can get into the second. There's only 3 levels which is a little weak but if I can't get through the second then I guess it's not too much of a problem.

Level 1


Level 2

Saturday, March 15, 2008

Suck it, Microsoft


Nintendo has been trying to steal XBox Live Arcade developers with apparent success.

Reasons to develop for Nintendo's forthcoming WiiWare:
Better pay
Developing new, original, unique games

Reasons not to develop for XBLA:
"...The service is full of shit"
Every other game is a remake of a retro game (Frogger, etc) with no chance for ingenuity

Just another reason why Nintendo is better than everyone else. Check out the article from Develop here.